![]() ![]() Some tactics remain the same, but others like concealment are more effective. The depth of strategy and tactics has been improved. Since I touched lightly upon some sneaky tactics in last week's preview, I thought I'd now dive into some of the strategies and tactics available with the mechanics and units, and how they compare to the previous games in the series. In order to ensure survival of their kind, Dragons turned to powerful wizards to create a more rapidly breeding humanoid subspecies called Draconians, which they hope will one day will replace the humanoid races. The second update shows the graphic changes to the game's interface.This week Triumph Studios revealed an in-depth look at the tactical combat mechanics in Age of Wonders III. Wyverns and Dragons are hunted down by entire armies for their precious scales and gem and gold loaded hoards that are the dragon's primary foods. ![]() ![]() Dragons born after the Age of Giants are called Wyverns, with undeveloped forearms and limited powers compared to their fore fathers. Today only a few of the powerful Ancient Dragons are known to exist, often living in remote Dragon Peaks. Both Dragon and Giantkin numbers dwindled, to make way for the humanoid races. ![]() The First War is said to have lasted for millions of years, but was never settled. This conflict started the First War of the world, fought between the Dragons and Giantkin. The Dragons became jealous of these newcomers and started to prey on them. As the raw creational forces started to settle other beings appeared on the world. Each Dragon type to emerge represented one element ranging from metals, gems to fire and frost. Background: The Scripture tells of Dragons being the first living beings to appear from the crucible of creation. ![]()
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